WoW Dragonflight GPU performance comparison


The tests were done on a test platform using Ryzen 5800X3D CPU with 2x8GB 3200CL16 RAM kit and using the latest drivers on Windows 11. Benchmark was run at 1080p resolution using mode 7 preset unless stated otherwise.

Warning: at the time of testing WoW has a problem with AMD RDNA 2/3 graphics cards which prevents them from running over the DX12 API.

Combat benchmark

WoW Dragonflight gpu combat benchmark

The mass combat benchmark stresses mostly single core CPU performance but particle effects can also be a problem for weaker GPUs. You can lower the intensity of those effects to greatly increase performance in such cases, but you will see less fire you are standing in.

Graphics intensive zones

WoW Dragonflight Ardenweald GPU benchmark

Ardenweald in widefield views is likely the most demanding zone to render. In comparison to player hubs tested below it does not have that much of a complex geometry.

WoW Dragonflight AtalDazar gpu benchmark

Harbor view of the Atal'Dazar uses a longer draw distance to showcase a big and active city.

WoW Dragonflight Dalaran GPU benchmark

Legion Dalaran has quite complex geometry and lots of assets to load and render, especially when going around the city.

WoW Dragonflight Stonard GPU benchmark

Old zones like Stonard camp aren't hard to run. Can be indicative of WoW Classic performance.

Valdrakken - player hub

The current player hub full of players puts CPU and GPU to the test. Weaker systems will see quite a lot of stutter in this city. Note: due to the randomness of players' activity this benchmark isn't comparable to each other. You can look at this as more of a range of FPS for a given GPU to expect - but it will still vary.

WoW Dragonflight Valdrakken GPU benchmark

Resolution performance scaling

WoW Dragonflight resolution benchmark

For methodology and WoW benchmarking you can read the performance analysis. If you have problems you can check troubleshooting guide. You can also check one of my previous benchmarks as well ;)

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